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Advanced API Performance: Pipeline State Objects

A graphic of a computer sending code to multiple stacks.

Pipeline state objects (PSOs) define how input data is interpreted and rendered by the hardware when submitting work to the GPUs. Proper management of PSOs is…

Pipeline state objects (PSOs) define how input data is interpreted and rendered by the hardware when submitting work to the GPUs. Proper management of PSOs is essential for optimal usage of system resources and smooth gameplay.

Recommended:

Not recommended:

This post covers best practices when working with pipeline state objects on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced API Performance tips.

Acknowledgments

Thanks to Patrick Neil and Dhiraj Kumar for their advice and assistance.

Source:: NVIDIA

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